![]() I don’t think anyone knows why they did it that way, I can only imagine they knew it was a non-starter and yet couldn’t bring themselves to cancel it. Suddenly Nintendo went from the third biggest company in Japan to acting like some down-on-their-luck start-up that had run out of money. The Wii U felt like something Sega would’ve released after the Dreamcast, not in terms of its physical design but the fact that it was underpowered, got released with so few games, and had zero marketing. But the follow-up was so undercooked it’s literally unbelievable how badly Nintendo fumbled the ball. The Wii was Nintendo’s biggest console before the Switch and a massive, global success. The reasons for the failures, or relative failures, of each console is different, particularly the older ones, but the one that seems the most relevant here is the Wii U.
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